Class Hierarchy
- java.lang.Object
- castle.comp3021.assignment.protocol.Configuration (implements java.lang.Cloneable)
- castle.comp3021.assignment.protocol.Game (implements java.lang.Cloneable)
- castle.comp3021.assignment.protocol.Move (implements java.lang.Cloneable)
- castle.comp3021.assignment.protocol.MoveRecord (implements java.lang.Cloneable)
- castle.comp3021.assignment.protocol.Piece
- castle.comp3021.assignment.protocol.Player (implements java.lang.Cloneable)
- java.lang.Record
- castle.comp3021.assignment.protocol.Place (implements java.lang.Cloneable)
Enum Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- castle.comp3021.assignment.protocol.Color
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)