Class Hierarchy

  • java.lang.Object
    • castle.comp3021.assignment.protocol.Configuration (implements java.lang.Cloneable)
    • castle.comp3021.assignment.protocol.Game (implements java.lang.Cloneable)
    • castle.comp3021.assignment.Main
    • castle.comp3021.assignment.protocol.Move (implements java.lang.Cloneable)
    • castle.comp3021.assignment.protocol.MoveRecord (implements java.lang.Cloneable)
    • castle.comp3021.assignment.protocol.Piece
      • castle.comp3021.assignment.piece.Archer
      • castle.comp3021.assignment.piece.Knight
    • castle.comp3021.assignment.protocol.Player (implements java.lang.Cloneable)
    • java.lang.Record
      • castle.comp3021.assignment.protocol.Place (implements java.lang.Cloneable)
    • java.lang.Throwable (implements java.io.Serializable)

Enum Hierarchy

  • java.lang.Object
    • java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
      • castle.comp3021.assignment.protocol.Color