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P

Piece - Class in castle.comp3021.assignment.protocol
The abstract class that a game piece should extend.
Piece(Player) - Constructor for class castle.comp3021.assignment.protocol.Piece
 
Place - Class in castle.comp3021.assignment.protocol
A square (position, place) in the gameboard.
Place(int, int) - Constructor for class castle.comp3021.assignment.protocol.Place
Creates an instance of a Place record.
player - Variable in class castle.comp3021.assignment.protocol.MoveRecord
 
player - Variable in class castle.comp3021.assignment.protocol.Piece
The player that owns this piece.
Player - Class in castle.comp3021.assignment.protocol
Player interface for the game.
Player(String, Color) - Constructor for class castle.comp3021.assignment.protocol.Player
 
players - Variable in class castle.comp3021.assignment.protocol.Configuration
An array of two players in the game.
PURPLE - castle.comp3021.assignment.protocol.Color
 
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